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E-Business and E-Government Games
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These games cover the Learn-Plan-Do-Check cycle:
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Learning Games introduce the players to important concepts in eBusiness and eGovernment.
Planning Games expose the players to simple ICT and wireless planning situations.
Do (Implementation) Games show how to architect new applications and integrate the new systems with the existing ones.
Check Games illustrate the project management and governance issues.
Learning Games
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Planning Games
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Architecture and Integration Games
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Project Planning and Governance Games
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